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Training Drills

Here are some training drills for underage managers. Divided into Warm Ups, Carrying Drills, Passing/Receiving Drills, Scoring Drills, Tackling Drills and Games. There are different levels at each which include Basic, Intermediate and Advanced. Some activities also include Youtube clips. If you have anything to add to this please contact me.

Warm Ups:
  • Back to Back
Aim:
• Simple Pulse Raiser  

How to play: 
  • • A simple pulse raiser for children  
• Give the kids an activity to do.  
• On the coaches whistle the kids must go back to back.  
• Activities that may be suitable include; – touch the ground, jump up, change 
direction, hit the ground, run backwards, bounce the ball.  

Equipment: 
• Cones  
• Stopwatch & Whistle  

  • Chasing Cars
Aim: 
• To develop reactions  
• Introducing the principals of marking.  

How to Play: 
• Players are in pairs – “cars”  
• One player is the driver the other is the passenger.  
• The ball is the steering wheel.  
• Use calls: 
Red = STOP 
Orange = READY TO STOP 
Green = GO  

Progression 
• Some of the pairs act as Trucks  
• They try and bump into the “cars”  
• The “cars” use agility to avoid a crash  

Equipment 
• Footballs  
• Cones  
• Stopwatch & Whistles 

  • Free Movement
Aim: 
• Insures player’s are properly warmed up.  
• Improves running with the ball and passing.  

How to Play: 
• Mark out a large grid approx 30m x 30m.  
• All players are inside the grid with 1 football to every 3 players approximately.  
• Players move around randomly within the grid, they hop/solo the balls and 
exchange hand passes between one another.  
• Coach introduces various calls throughout the warm up e.g. high knees, heel 
flicks, side shuffle, high catch, pick up etc.  
• The warm up should also include changes in tempo & intensity e.g. jog & then lift 
the pace for 20-30seconds before returning to a jog.  

Progression 
• Make the grid bigger and introduce kick passing.  

Equipment 
• Cones  
• Footballs  
• Stopwatch & Whistle

  • Quick Feet
Aim: 
• Insures player’s are properly warmed up.  

How to Play: 
• Set up the warm up as shown – 3 groups each with a speed ladder, 4 small hurdles 
and a cone at either end.  
• Players move forward through the ladders then onto the hurdles and jog to the end 
cone.  
• Ensure that sideways movements are also used through the ladders and hurdles.  
• Increase the intensity as the warm up progresses e.g. once players pass the last 
hurdle they run at ¾ pace to the end cone, and then they progress to a sprint.  
• Use different exercises through the ladders e.g. 1 foot in each rung, 2 feet in each 
rung, high knees, sideways etc.  

Progression 
• Increase the difficulty of the ladder exercises  
• Punish mistakes through the ladders – this emphasises technique over speed.  

Equipment 
• Ladders  
• Cones  
• Hurdles  
• Stopwatch & Whistle
  
  • Tag Ball
Aim: 
• Insures players are properly warmed up  

How to Play: 
• Mark out a 20m x 20m grid  
• Nominate 3 “taggers”, each carries a ball.  
• Taggers have 30 seconds to touch as many players as possible with the ball.  
• Players who are tagged must jog around the outside of the grid.  
• Balls cannot be thrown or kicked  
• Rotate the taggers after every 30 second game.  

Equipment 
• Cones  
• Footballs  
• Stopwatch & Whistle  

  • Staged Movements 
Aim: 
• Insures players are properly warmed up.  

How to Play: 
• Set up the warm up as shown.  
• Players are in groups of 4.  
• Cones are set 10m apart, each section has a specific movement.  
• Players begin with heel flicks for 10m and move through all the movements 
before finishing with lunges.  
• When they have completed the lunges they split, 2 players turn left and jog back 
to the start, 2 turn right and do the same.  
• This jog should progress to ¾ pace and then onto a sprint as the warm up 
progresses.  

Equipment 
• Cones  
• Whistle  
• Stopwatch  
Carrying Drills:
  • Basic
  • Straight Line Hop & Solo
Aim:
• To Improve hop & solo while running  

How to Play 
• Set out cones as shown, 30m opposite each other.  
• 2/3 players line up behind each cone.  
• One ball per group.  
• The player hops & solos the ball and hand passes to the player opposite, who then 
receives the ball & does the same.  

Progression 
• Replace the hand pass with a punt pass  
• Increase the distance that the ball is carried  

Equipment 
• Cones  
• Footballs  
• Stopwatch & whistle  

  • Intermediate 
  • The Carrying Triangle
Aim:
• To improve carrying the ball while on the move  

How to Play 
• Set up the drill as shown.  
• Player hops & solos the ball through the poles  
• They then take a tackle from a player holding a tackle bag  
• They then turn and give a diagonal kick pass to the next player who in turn hand 
passes to the next player to begin again.  
• Players follow the ball and move to the next position.  

Progression 
• Increase the number of footballs in use as this will increase the speed.  

Equipment 
• Cones  
• Footballs  
• Tackle Bags  
• Poles  
• Stopwatch & whistle  
  • Hit Every Corner
Aim: 
• Develops passing to space and receiving on the move.  

How to Play: 
• Set up a rectangular grid as shown – 30m x 15m  
• Players kick pass on the long side of the rectangle and hand pass on the short side  
• White arrows indicate the movement of the ball  
• Black arrows indicate the movement of the 
player  
• Accuracy of the passing and good handling are 
key  
• The kick pass should be angled so that the 
player can move onto it  

Progression 
• Increase the size of the rectangle  
• Increase the number of footballs in use  

Equipment 
• Footballs  
• Cones  
• Stopwatch & Whistles  


  • Pass It Everywhere
Aim: 
• Develops passing to space and receiving on the move.  

How to Play: 
• Set up a rectangular grid as shown – 30m x 15m  
• Players kick pass on the long side of the rectangle and hand pass on the short side  
• White arrows indicate the movement of the ball  
• Black arrows indicate the movement of the  player  
• Accuracy of the passing and good handling are  key  
• The kick pass should be angled so that the  player can move onto it  

Progression 
• Increase the size of the rectangle  
• Increase the number of footballs in use  

Equipment 
• Footballs  
• Cones  
• Stopwatch & Whistles  


  • Advanced 
  • Channels
Aim: 
• Develops ability to go past a player  
• Practices the skill of stopping a player running at you  

How to Play 
• Set up 3 channels, each approximately 30metres and 10metres wide.  
• 3 defenders start at cone A at one side of the grid and 3 attackers at cone B on 
other side.  
• Each attacker has a ball.  
• Defenders decide amongst themselves which attacker they will follow.  
• On the whistle, attackers run at random into a channel (one attacker in each).  
• Defenders track their own man to whichever grid they run into and attempt to 
prevent them from getting from one end to the other by tackling, shadowing and 
dispossessing.  
• Attackers must play the ball every 4 steps.  

Progression 
• Make the channels narrower  

Equipment 
• Cones  
• Footballs  
• Whistle   

  • Off the Shoulder
Aim:
 Improve support play off the shoulder

How to Play
• Handpass exercise involving up to 24 players & up to 4 balls included.
• A rectangle 30m x 15m is set up & players are split into 8 even groups.
• There is a group at each corner & another group 5m away from each corner group.
• Every long hand/kick pass is followed by a short handpass.
• The ball starts at one of the corner groups. The first player passes long to the corner opposite, this player then receives the ball & gives a short handpass to the player running off the group nearest.
• This player then passes to the group opposite who, on receiving the ball, pops it off to the player running off the nearest corner cone.
• They then play a long pass to the corner opposite them who, on receiving the pass, pops off to the on-running player from the nearest group.
• The player who received the ball passes to the group opposite and they in turn pop a pass off to the player running from the original group & the drill is repeated.
• All Players must join the group they passed to.

Progression
• Increase the number off balls.

Equipment
• Footballs
• Cones
• Whistles


  • On the Run
Aim:
  • To improve players timing and peripheral vision.
How to Play:
  • Players are split into 6 groups with 4 of the groups facing each other diagonally forming a square and the other two groups opposite each other through the middle of the square.
  • The groups on the corners hand pass to the groups diagonally opposite while the 2 other groups kick pass over the square.
  • Each player joins the group which they have passed to.
Progression
  • Add more footballs.
  • Have players running to different cones after passing the ball.
Equipment
  • Footballs
  • Cones
  • Stopwatch & Whistles

  • Give and Go
Aim:
  • Practice evasion techniques at match pace & dealing with traffic.
How to Play:
  • This exercise involves 16 players & 4 footballs.
  • It can be a handpass exercise or a kickpass exercise depending on the distance set apart.
  • There are 8 groups set up in a rectangle, there are two separate exercises running at the same time.
  • One goes across the two diagonals of the rectangle while the other 4 groups form a diamond.
  • The 1st exercise is a simple handpass drill where the ball is switched from one diagonal to the other.
    Players have to time their runs & their pass to cope with the player traffic of the other drill.
  • The 2nd exercise is another simple handpass drill where the ball is played wide to the right . The ball
    follows the same direction until a change is called.
  • All players follow their pass.
Progression
  • Add extra balls to increase speed of the drill
Equipment
  • Footballs
  • Cones
  • Stopwatch & Whistles
http://www.youtube.com/watch?v=aMApEsq-_AQ&feature=player_embedded

Passing/Receiving Drills:
  • Basic
  • Run and Meet
Aim:
• Develop accurate passing  

How to Play 
• Cones set up 10-15m apart  
• 2/3 players line up behind each cone  
• One ball per group  
• For 30 seconds players hand pass the ball to the player opposite them  
• For the hand pass, both the passer & the receiver should be moving towards each 
other so as to reduce the distance of the pass  
• On the coaches call the hand pass become a punt pass.  

Progression 
• Increase the distance between the cones  

Equipment 
• Cones  
• Footballs  
• Stopwatch & Whistle   

  • Cross Catch
Aim:
  • Attack the ball and catch it while moving in different directions
How to Play:
  • Mark out a cross as shown with the cones 15m apart.
  • A feeder stands at one point of the cross approximately 15m from the centre while the other player lines up directly opposite.
  • Each player in turn moves to the middle marker of each of the side markers to perform the Reach Catch as the feeder passes the ball.
  • Alternate between serving the ball above the head and at head height.
  • Encourage players to attack the ball at pace.
Progression
  • To increase the difficulty of the drill, each player is shadowed by a token opponent as they move to catch each pass.
Equipment
  • Footballs
  • Cones
  • Stopwatch & Whistles
http://www.youtube.com/watch?v=uk1m8xxkODA&feature=player_embedded


  • Intermediate
  • Three Man Weave
  • Aim: 

  • • Forces players to pass on the run  
    • Improves off the ball running to receive the next pass  

    How to play 
    • Players line up in groups of 3 approx 5m apart.  
    • The ball starts with the middle player.  
    • Players move forward, the middle player hand passes either left or right.  
    • Players move diagonally and after each pass, the player who has given the pass 
    takes up the position of the player that he/she just passed to  

    Progression 
    • Increase the distance between the players  

    Equipment 
    • Footballs  
    • Cones  
    • Stopwatch & Whistle

    • Figure 8 Kicks
    Aim:
    • To practice short and long kicks on the run accurately.
    How to Play:
    • There are 3 or 4 people per group.
    • Players A and D are 30m apart and players B and C are 20m apart.
    • Players pass to opposite cones while running using punt and hook passes.
    • Player D passes to player A who then passes to Player B who then passes to Player C who passes back to Player D.
    • Players follow their passes and stay at that cone waiting for the ball

    Progression
    • Use non preferred foot.
    • Coach/defender adds passive pressure.

    Equipment

    • Lob, Kick and Catch
    Aim:
    • To improve kicking, catching and maintaining possession
    How to Play
    • Players work in groups of 3.
    • Each group jogs in the same direction the length of the pitch.
    • Player 1 plays a kick pass to player 2 who, in turn, kicks to player 3.
    • Player 3 then passes back to player 2 using their other foot.
    Progression
    • Add shadowing players.
    • Drill may also be used substituting a hand-pass for the kick-pass
    Equipment
    • Footballs
    • Cones
    • Whistles

    • Pass and Move
    Aim/Focus
    • To improve passing while tired
    How to Play
    • This exercise involves 6 players and 2 footballs and a large rectangle 15m x 30m.
    • The balls are always passed around the rectangle in an anticlockwise direction. Players will end up always passing to the same player & receiving from the same player.
    • If you are in the corner positions, after you pass the ball you switch with your opposite diagonal corner player.
    • If you are in the middle positions, after you pass the ball you switch with your opposite middle player
    Progression
    • Add more footballs or switch direction of passes
    Equipment
    • Footballs
    • Cones
    • Whistles

    • Advanced
    • Pass and Go
    Aim/Focus: 
    • Develops passing to space and receiving on the move.  

    How to Play: 
    • Set up a rectangular grid as shown – 30m x 15m  
    • Players kick pass on the long side of the rectangle and hand pass on the short side  
    • White arrows indicate the movement of the ball  
    • Black arrows indicate the movement of the  player  
    • Accuracy of the passing and good handling are  key  
    • The kick pass should be angled so that the  player can move onto it  

    Progression 
    • Increase the size of the rectangle  
    • Increase the number of footballs in use  

    Equipment 
    • Footballs  
    • Cones  
    • Stopwatch & Whistles

    • 1,2,3 and In!
    Aim/Focus:
    • To maintain possession and create space
    How to Play:
    • The idea of the drill is to get as many passes as possible before the ball is touched or goes out of the square.
    • Set out a square approximately 20m x 20m.
    • There are two teams of four each, attackers and defenders.
    • The first defender may only enter the square once the attackers have completed 3 passes.
    • The second defender can enter the square only after a further 3 passes have been completed and this practice is continued till all defenders are in the square
    Progression
    • Reduce the size of the square.
    • Increase the number of defenders.
    Equipment
    • Footballs
    • Cones
    • Stopwatch & Whistles
    http://www.youtube.com/watch?v=d54hJGCVzlo&feature=player_embedded

    Scoring Drills:
    • Basic
    • Give, Go, Get and Score
    Aim: 
    • Practice scoring on the move.  

    How to Play: 
    • Players line up in groups behind two cones – each player has a ball.  
    • 1 player stands 5 meters in front of each group as a receiver.  
    • The players run out give a hand pass to the receiver, get the ball back, and attempt  to shoot a score.  
    • They then retrieve their own ball and jog to the back of their group.  
    • Rotate the receiver every 90 seconds.  

    Progression 
    • On the coaches whistle the player who is shooting must go for a goal  
    • Increase the distance from the goalposts  

    Equipment 
    • Footballs  
    • Cones  
    • Goalposts  
    • Stopwatch & Whistle

    • Intermediate
    • Diagonal Pass and Score
    Aim/Focus: 
    • Improve receiving the ball, turning quickly and shooting on sight  

    How to Play: 
    • Divide players into 5 groups – 2 groups for kick passing, 2 groups for shooting, 1  group behind the goal.  
    • The footballs start with the 2 kick passing groups.  
    • They play a diagonal kick pass, the attacker receives the ball and turns to shoot.  
    • The players behind the goal retrieve the footballs  
    • Players follow their ball – i.e. kick passers become attackers, attackers move 
    behind the goal, players behind the goal become kick passers  

    Progression 
    • On the coaches whistle, the attacker shoots for a goal  

    Equipment 
    • Footballs  
    • Cones  
    • Goalposts  
    • Stopwatch & Whistle  

      • Rapid Fire
      Aim:
        • To improve shooting quickly on sight.
      How to play:
        • This exercise involves 6 players & 5 footballs
        • Within the exercise one player is doing all the shooting & five players are laying the ball off to them.
        • The player without the ball starts the exercise. Once they move across the line in front of the first player, that player pops the ball out to them with a hand pass.
        • The attacker without thinking tries to score a point. They then move along the line at pace receiving & shooting each ball at speed.
        • The idea behind the exercise is for the shooter to try & get five rapid shots off without having to wait in line for a shot every minute or so.
        • It helps them to spot & fix their errors or to repeat their successes in an instant which is more match realistic
      Progression:
        • Put a defender in the drill to attempt to block the kicker.
        • Introduce a time limit
      Equipment:
      • Advanced
      • Zig-Zag
      Aim/Focus: 
      •  To improve shooting on the run and under pressure

      How to Play: 
      • Divide players into 4 groups – 2 groups of attackers & 2 groups of defenders as  shown.  
      • 1 Attacker in each group hops/solos the ball through the poles, when they reach  their final pole 1 defender from each group leaves their cone and attempts to dispossess the attacker before they can shoot/score.  
      • Rotate attackers & defenders after 5 minutes  

      Progression 
      • Attackers must shoot for goal.  
      • Impose conditions e.g. attackers must shoot from outside a certain distance.  

      Equipment 
      • Footballs  
      • Cones  
      • Poles  
      • Goalposts  
      • Stopwatch & Whistle  

        • Chase and Score
        Aim:
        • To develop evasion and penetration in attack
        How to Play:
        • Players are divided into defenders and attackers.
        • Players use the feint and side step technique to avoid an opponent and kick for point.
        • The attackers line up 15-20m out from goal, each with a ball.
        • The defenders line up 10-15m out from goal on the same side.
        • On the whistle, the 1st attacker moves forward towards an opponent. The attacker must Feint and side step the opponent and kick for a point.
        • The defender gives chase and attempts to dispossess the attacker

        Progression
        • Allow the attacking player to Solo in any direction and shoot at any time
        Equipment
        • Footballs
        • Cones
        • Whistles
        Tackling Drills:
        • Basic
        • Near Hand
      • Aim:

      • • Develop tackling skills  
        • Improves carrying under pressure  

        How to Play: 
        • This is a drill in individual defence. Mark out a grid as shown 30m x 10m.  
        • Players are in pairs, with one player carrying a ball.  
        • One player hops/solos the ball towards their end of the grid, the other player  attempts to dispossess as often as they can.  
        • When the reach the end of the grid they turn and repeat the exercise back towards  the centre of the grid.  
        • Players swap roles after 90 seconds.  

        Progression 
        • Increase time to 2-3 minutes  
        • Make it competitive – count the turnovers.  

        Equipment 
        • Footballs  
        • Cones  
        • Stopwatch & Whistle  

        • Intermediate
        • One on One
        Aim/Focus: 
        • Practice taking the ball past players  
        • Improves tackling skills  

        How to Play: 
        • Mark out several lanes – 5m x 20m.  
        • Assign 2 players to each lane – 1 attacker & 1 defender  
        • The defender is aiming to dispossess the attacker as many times as possible before the attacker reaches the end of the lane, without committing a foul.  
        • The attacker must hop/solo the ball as they progress.  
        • Emphasis is on good body position, quick feet, and near hand tackling  

        Progression 
        • Make lanes wider – attacker has more space.  

        Equipment 
        • Footballs  
        • Cones  
        • Stopwatch & Whistle  

        • Side to Side Charge
        Aim:
        • Creating space to penetrate.
        • To improve defensive skills.

        How to Play:
        • 3 or 4 players line up with tackle bags evenly spread out forming a channel towards the goals.
        • Players must carry the ball towards the channel performing a side to side charge on each tackle bag.
        • After they have passed all the tackle bags, the player shoots for goal.
        • Rotate players on tackle bags after every few turns.

        Progression
        • Increase number of players with tackle bags or remove tackle bags to allow proper side to side charges.
        • Tacklers only attempt to make a hit on the attacker when his number is called.

        Equipment
        • Footballs
        • Cones
        • Stopwatch & Whistles

        • Advanced
        • Channels
      • Aim: 

      • • Develops ability to go past a player  
        • Practices the skill of stopping a player running at you  

        How to Play 
        • Set up 3 channels, each approximately 30metres and 10metres wide.  
        • 3 defenders start at cone A at one side of the grid and 3 attackers at cone B on 
        other side.  
        • Each attacker has a ball.  
        • Defenders decide amongst themselves which attacker they will follow.  
        • On the whistle, attackers run at random into a channel (one attacker in each).  
        • Defenders track their own man to whichever grid they run into and attempt to 
        prevent them from getting from one end to the other by tackling, shadowing and 
        dispossessing.  
        • Attackers must play the ball every 4 steps.  

        Progression 
        • Make the channels narrower  

        Equipment 
        • Cones  
        • Footballs  
        • Whistle   

        • Around the Block 
        Aim:
        • To Develop defensive skills

        How to Play:
        • Mark out a square grid approximately 8m x 8m.
        • Position one player at each cone with a ball and a tackling player at one of the cones.
        • The tackling player runs alongside each of the other players in turn attempting to perform a near hand tackle as they travel the length of the grid.
        • Switch the tackling player after each circuit of the grid.
        • The drill should be conducted in both directions

        Progression
        • Change the lengths of the grid

        Equipment
        • Footballs
        • Cones
        • Whistles

        • Around the Square
        Aim:
        • To practice evasion techniques, attacking and defending.
        How to Play
        • Using a square of 15m x 15m with a player on each corner and two players in the center.
        • Two players on the corner start with a ball each, one player in the center is an attacker and the other is the defender.
        • The attacker receives the ball from one of the corner players and attempts to pass it to a player on the corner who doesn’t have a ball. The defender tries to disposes the attacker and block their pass.
        • The attacker then receives the other ball from another player and the exercise is repeated.
        • Roles are reversed after 1minute
        Progression
        • Add in two tacklers with tackle bags who try prevent the attacker from making a successful pass
        Equipment
        • Footballs
        • Cones
        • Whistles
        http://www.youtube.com/watch?v=knIrm-_K4Yo&feature=player_embedded

        Games:
        • Wipeout
        Aim: 
        • Develops under pressure  
        • Also attackers practice scoring consistently  

        How to Play: 
        • Two teams of 5v5 in an area with two goals.  
        • Full rules apply, however the aim of the teams is to try and get 3 scores consecutively without the opposition scoring  
        • If a team is 1-0 or 2-0 up and the opposition scores then their lead is “wiped out”  and the game is 0-0 again.  
        • The aim is to prevent the opposition getting to 3-0 by successfully turning over  possession and it also promotes clinical attacking play.  

        Progression: 
        • Increase the pitch size to make turnovers more difficult to achieve  

        Equipment 
        • Footballs  
        • Cones  
        • Bibs  
        • Poles  
        • Portable Goals  
        • Stopwatch & Whistle

        • Four V One
        Aim: 
        • Gets attackers to move to create space  
        • Defenders practice cutting off space  

        How to Play: 
        • Put players in groups of 5 (1 defender & 4 attackers)  
        • Use grids (10m x 10m)  
        • Attackers stay outside the area, defender stays inside.  
        • Attackers score a point when they make a successful pass to another attacker.  
        • Defenders score two points for a block/intercept.  
        • Change the defender every 30 seconds.  

        Progression: 
        • Increase the time  
        • Increase/reduce the grid size  

        Equipment 
        • Cones  
        • Bibs  
        • Footballs  
        • Stopwatch & Whistle

        • Cone Target
        Aim/Focus: 
        • Improves accuracy  
        • Get used to hitting under pressure  
        How to Play: 
        • Mark out a circle approx 30m wide.  
        • 4 objects are set up as targets within a large circle.  
        • Players are not allowed to enter the circle.  
        • One team defends the targets while the attacking team tries to knock down the 
        targets using kicking skills (more than one ball is being used at a time).  
        • Once all the objects are knocked down the teams switch roles.  
        Progression: 
        • Reduce the size and/or number of targets  
        Equipment 
        • Cones  
        • Bibs  
        • Footballs  
        • Stopwatch & Whistle  

        • Don’t Pay the Price
        Aim/Focus: 
        • Attackers practice shooting in good positions.  
        • Defenders learn not to Give away frees in easy positions.  

        How to Play: 
        • Players are split into 2 teams, attackers and defenders  
        • A large circle is marked out, 20m past each post and extended 30m in front of the  goals  
        • Forwards attack the goals, only points count  
        • A score from outside the circle is worth 1 point, a score from inside the circle is  worth 2 points and a “free” from inside the circle is worth 3 points.  
        • Defenders could also win points by winning the ball and working it past the 45m  line. Also a clean tackle inside the circle resulting in a dispossession should be  awarded 3 points  

        Progression: 
        •  Increase the number of defenders or attackers.  

        Equipment 
        • Footballs  
        • Cones  
        • Bibs  
        • Goals  
        • Stopwatch & Whistle

        • Goals, Goals, Goals
        Aim: 
        • Improves decision making  
        • Make’s players think about runs off the ball  

        How to Play: 
        • Mark out a grid approximately 40m x 40m  
        • Divide players into two teams – 4v4/5v5/6v6  
        • Set up 3 – 4 goals within the grid.  
        • Players score by completing a pass through one of the goals to a team mate.  
        • Players cannot score through the same goal twice in a row  

        Progression: 
        • Narrow the goals  
        • Impose conditions on the game, e.g. no hop/solo  

        Equipment 
        • Footballs  
        • Cones  
        • Bibs  
        • Poles  
        • Stopwatch & Whistle

        • Kick Passing to Score
        Aim/Focus: 
        • Develops accurate passing  
        • Helps improve positional movement  

        How to Play: 
        • Mark out a grid approximately 40m x 40m  
        • Divide players into two teams – 4v4/5v5/6v6  
        • Players attempt to complete 5 consecutive foot passes in order to score  
        • The opposition must aim to turnover possession before 5 passes are complete  
        • If a team does complete 5 passes consecutively, the possession is turned over and  the opposition attempt to score  

        Progression: 
        • Increase the number of passes needed to score  
        • Reduce the size of the grid so that passes must be more accurate  

        Equipment 
        • Footballs  
        • Cones  
        • Bibs  
        • Stopwatch & Whistle 

        • Over the River
        Aim/Focus: 
        • Develops catching and kicking skills. 
        • Makes players look when kicking the ball. 

        How to Play: 
        • A grid 50m x 20m is marked out with a space of 10m x 20m in the centre. 
        • Players are spilt into 2 teams. 
        • They must punt kick “over the river” into the opposition’s area. 
        • The team receiving the punt kick are aiming to complete a clean catch. 
        • Implement a scoring system for catches i.e. 2 points for overhead catch, 1 
        point for standard catch, -1 point for a ball that hits the ground 

        Progression: 
        • Increase the size of the playing area including the river. 

        Equipment 
        • Footballs 
        • Cones 
        • Bibs 
        • Stopwatch & Whistle 

        • Run the Rapids
        Aim/Focus: 
        • Gets players to pass ball before the tackle 
        How to Play: 
        • Mark out a grid 30m x 20m 
        • 3 players start the drill by moving forward while passing a ball to one 
        another. 
        • 6 players with tackle bags assigned to 6 cones of 3 different colours 
        • The Coach calls a colour & the players at the cone of that colour must 
        react and enter the grid to make a hit on any one player. 
        • Players with the ball must maintain control of it and reach the end of the 
        grid. 
        Progression: 
        • Coach calls more than 1 colour. 
        Equipment 
        • Footballs 
        • Cones 
        • Bibs 
        • Tackle Bags 
        • Stopwatch & Whistle